Pack contains 163 ground/floor textures (2048×2048) setup as 43 materials and 45 ground layers. In the pack, you will also find 4 example landscapes in 4x4km size. Asset work at HD, URP, and Built- in
Unity Free Source Code
Although this Unity Asset is typically a paid asset, it is currently available for free download. It’s important to note that this offer is intended strictly for educational purposes or for testing the product before making a purchase, and it should not be utilized for commercial activities
UNITY ASSET STORE LİNK: LINK
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
To run HD or URP please import the pack to HD or URP project and then import the support pack which is inside the asset in the “HD and URP support” folder “. It will replace scene, and materials files so they will work with RP out of the box.
HD and URP support dedicated for unity 2021.3 and higher
Pack contains 163 ground/floor textures in 43 materials. In the pack, you will also find 4 example landscapes 4x4km in size. These tilled textures are useful for every ground shader. High resolution 2048×2048 guarantees good quality, textures also look good at lower resolutions too. Textures are perfect for advanced ground shaders with a height blending feature. They work at HD, URP and Built-in render, at terrain and mesh.
Pack contains:
- 163 textures in 2048×2048 resolution
- 43 PBR materials
- 45 ground layers
- 4 example landscapes 4x4km
- Textures are in the format:
- BaseColor,(RGB) Smoothness (A): _BC_SM
- Normal (RGB): _N
- Metallic(R) Ambient Occlusion (G) Height (B) Smoothness (A): Maskmap
- Height(RGB): _H
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